PC Building Simulator - ESports Expansion

Client:

Futurlab

About the project:

One of our programmers integrated into the Futurlab development team during the late stages of development. We helped the client to resolve bugs and add polish to the game to help them meet their milestones.

We had to learn and adapt to the large PCBS base game code base and the additional ESports code layer added on top of this.

Project Details

Technology:

Unity

Java

C#

C++

UE5

UE4

Key Points:

  • Supporting project at end of development cycle

  • Bug fixing

  • Polish

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